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Start an asynchronous send on a connected socket.
template<
typename ConstBufferSequence,
typename WriteHandler = DEFAULT>
DEDUCED async_send(
const ConstBufferSequence & buffers,
WriteHandler && handler = DEFAULT);
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template<
typename ConstBufferSequence,
typename WriteHandler = DEFAULT>
DEDUCED async_send(
const ConstBufferSequence & buffers,
socket_base::message_flags flags,
WriteHandler && handler = DEFAULT);
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