Source: glfw
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Mahyuddin Susanto <udienz@ubuntu.com>,
           James Cowgill <james410@cowgill.org.uk>
Build-Depends: debhelper (>= 9), dh-exec,
               libgl1-mesa-dev | libgl-dev,
               libglu1-mesa-dev | libglu-dev,
               libxrandr-dev
Standards-Version: 3.9.6
Vcs-Git: git://anonscm.debian.org/pkg-games/glfw.git
Vcs-Browser: http://anonscm.debian.org/cgit/pkg-games/glfw.git
Homepage: http://www.glfw.org/

Package: libglfw2
Section: libs
Architecture: any
Multi-Arch: same
Depends: ${misc:Depends}, ${shlibs:Depends}
Description: portable library for OpenGL, window and input (libraries)
 GLFW is a free, Open Source, framework for OpenGL application
 development. In short, it is a single library providing a powerful, portable
 API for otherwise operating system specific tasks such as opening an OpenGL
 window, and reading keyboard, time, mouse and joystick input.
 .
 It also provides functions accessing OpenGL extensions, creating and
 synchronizing threads and reading textures from files.
 .
 This package provides the shared libraries.

Package: libglfw-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends: libglfw2 (= ${binary:Version}),
         libglu1-mesa-dev | libglu-dev,
         mesa-common-dev,
         ${misc:Depends},
         ${shlibs:Depends}
Description: portable library for OpenGL, window and input (development files)
 GLFW is a free, Open Source, framework for OpenGL application
 development. In short, it is a single library providing a powerful, portable
 API for otherwise operating system specific tasks such as opening an OpenGL
 window, and reading keyboard, time, mouse and joystick input.
 .
 It also provides functions accessing OpenGL extensions, creating and
 synchronizing threads and reading textures from files.
 .
 This package provides the header files and static libraries.
